Interacció
- Gerstner, Karl, Designing probrammes,1964
- Groß Benedikt, et al.Generative Design Princeton Architectural Press, 2019.
- Reas Casey, McWilliams Chandler, LUST. Form & Code Princeton Architectural Press. 2012
- Joshua Noble, Programming Interactivity, Published January 2012, O'Reilly.
- Shneiderman, B. i Plaisant, C., Diseño de interacción de usuario. Estrategias para una interacción persona-computadora efectiva Pearson-Addison Wesley, Madrid, 2006
- R. Klanten, S. Ehmann, V. Hanschke, Touch of code. Interactive installations and experiencies, 2011, Gestalten
- André Knörig, Design tools design, 2008
- Jan Barth, Roman Stefan Grasy, Jochen Leinberger, Mark Lukas, Markus Lorenz Schilling. Prototyping Interfaces: Interaktives Skizzieren mit vvvv, Gebundene Ausgabe
- Free Art Bureau
- A gentle introduction to coding by making generative art
- Donald A. Norman, Psicologia de los objetos cotidianos
- Metaphors We Live By, George Lakoff and Mark Johnson
- El medio es el mensaje, Marshall McLuhan
Aesthetics
- Drawing with computers, Wilson, Mark
- Exploring art throught data, blog, Jason Bailey
- Estètica relacional, Nicolas Bourriaud
- Obra abierta, Umberto Eco
- El arte como experiencia, John Dewey
- The book of shaders, Patricio González Vivo and Jen Lowe
- New Directions in Digital Poetry, C.T. Funhouser
- Cybertext Poetics, The Critical Landscape of New Media Literary Theory, Markku Eskilenen
- La estética del error en la edad digital, Pedro Ajo
- When the machine made art, Frand D. Taylor, Bloomsbury
- Emotional design every day, Donald Norman
- Free Art and Technologic Manual
- Generative Hut
Processing
- Greenberg, Ira. Processing. Creative Coding and Computational Art
- Shiffman, Daniel. Learning Processing A Beginners Guide To Programming Images, Animation & Interaction
- Shiffman, Daniel. The nature of code
- Taller de creació d'identiat generativa, Julián Pérez
- Casey Reas and Ben Fry, Getting Started with Processing, Published June 2010, O'Reilly Media. 208 pages. Paperback
- Hartmut Bohnacker, Benedikt Gross, Julia Laub, and Claudius Lazzeroni, Generative Design August 2012, Princeton Architectural Press
- Jan Vantomme, Processing 2: Creative Programming Cookbook,Published September 2012, PACKT. 350 pages. Paperback and eBook
- Type + code
- Shiffman, Daniel. The nature of code
- Derek Runberg, SparkFun Guide to Processing. Create Interactive Art with Code
- Generative typografie
- Tutorial: Hello Processing
- Tutorial: Experiments in Processing
- Workshop: Visualizing Data
- Workshop: form&code
- Workshop: Multisensory Data
- Processing Cheat sheet
- Tutorial distortion or smoke effect on parametric curves, and more general loop techniques
- Coding Math
Arduino
- Banzi, M, Getting started with Arduino, O’Reilly, 2009
- Tom Igoe, Making Things Talk: Using Sensors, Networks, and Arduino to see, hear, and feel your world Published September 2011, O'Reilly
- Greg Borenstein, Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot,Published February 2012, O'Reilly
- Karvinen, K, Make Arduino bots and gadgets, 2011, O’Reilly
- Morrison, R, Practical electronics : a self-teaching guide
- Torrente, O,Arduino.Curso práctico de formación, RC libros, 2013
- arteinteractivo: manual arduino
- Creative Technologies, tutorial (es)
- ITP Physical computing
- McComb, Gordon Electronics for dummies, Hoboken, N.J. : Wiley, cop. 2005
Metodologia
- FLOGIA, Efraín, Cap a un nou atles del disseny
- SÁNCHEZ , Dionisio, El valor de la metodología en el proceso como metodología proyectual
- CALVERA, Anna, De lo bello de las cosas. Materiales para una estética del diseño. Barcelona: Editorial Gustavo Gili, p. 19
- Considering your tools
- Programming design systems
Fonts bibliogràfics
Publicacions científiques
Darrera modificació de la pàgina el 19 de November del 2020 a les 09:06h
powered by PmWiki | hosted at DigitalOcean