ProjectesProcessing

P5js zine This is the digital version of the zine publication. It contains manifestations of p5.js through art, code, community events, workshops, educational programs, publications, and more. These 140 entries and 12 essays and illustrations represent a subset of the thousands of p5.js contributors worldwide that worked together toward the p5.js 1.0 Release.

Generative Knitting article sobre els dissenys realitzats en processing amb motius i la relació entre els primers telars i els dissenys de la Bauhaus.

Sound of Planets, Stars and Space, web: This playlist contains all kind of audiovisuals related to planets, stars and space exploration in general. David Mrugala.

Hate in situ: Hate in-situ explores and investigates unique patterns and forms of hate and anger through vocal expressions and generative design. David Mrugala.

Space Type Generator : Is a series of tools that allows users to create forms out of type. Coded in Processing and using a variable type called Lofi Mono, each generator is based on a simple shape (cylinder, torus, plane, sphere, etc) that offers the user a range of parameters to tweak. These variables can be linked to sine/cos waves to create undulating animation loops. link web editor

vera: Visualización de datos a través de los textos de la plataforma Project Gutemberg.

The recode project: The ReCode Project is a community-driven effort to preserve computer art by translating it into a modern programming language (Processing). Every translated work will be available to the public to learn from, share, and build on.

Phenology Clock, : The Phenology Clock project creates annual clocks that show the timing of life cycle events for specific urban ecosystems of Sydney and New York. They are part of an ongoing collaborative project developed at the Environmental Health Clinic with Natalie Jeremijenko and others. More information is here.

10.000 digital paintings,Field, 2011: Every image explores a different close-up view on the sculpture, while its entirety remains hidden in a vast virtual space: its actual shape, touch and materiality is left to the viewer’s imagination. On the edge of abstraction, the illustrations find a sensual harmony of energy, colour and shape. Hand-drawn curves form the basic structure and composition of the object, encompassed by a convex hull and embossed into highly detailed surfaces through an extrusion process.

Pinokio, 2012:Pinokio is an exploration into the expressive and behavioural potentials of robotic computing. Customized computer code and electronic circuit design imbues Pinokio with the ability to be aware of its environment, especially people, and to expresses a dynamic range of behaviour. As it negotiates its world, we the human audience can see that Lamp shares many traits possessed by animals, generating a range of emotional sympathies. In the end we may ask: Is Pinokio only a lamp? – a useful machine? Perhaps we should put the book aside and meet a new friend. Processing, Arduino, and OpenCV.

Generative e-book covers, by Casey Reas, 2014:Finding better covers for public domain ebooks.Book covers weren’t a big deal until the 20th century, but now they’re how people first interact with a book, so not having one really puts a book at a disadvantage. They are problematic, and not only in ebooks. It’s difficult to find high-quality, reusable covers of out-of-print or public domain books. There are some projects such as Recovering the Classics that approach this problem in interesting ways. However, we at NYPL are still left with very limited (and expensive) solutions to this problem.

Tonangeber,2014: Tonangeber is a project by Ani and Beda. They make playlists and share them for free on tonangeber.ch. TwoPoints.Net was hired to realize their website, but ended up designing a flexible visual system which allowed Ani and Beda to design for each of their playlists a cover. The visual system was implemented in a programme, the "supertool", which was custom-made with processing for Tonangeber.

Normals,2013: És un grup de dissenyadors que treballen mesclant tècniques i emprant el processing com a base del seu treball.

Programa la plaza

Darrera modificació de la pàgina el 30 de June del 2020 a les 00:07h
powered by PmWiki | hosted at DigitalOcean