ProjectesInterior

  • Ad that made me mad: Nothing frustrates ad people as the excellent advertisement created by someone else. And when it gets awards at prestigious festivals like the KIAF, their faces turn red. But not just because of mere jealousy – the thought pulsating in their heads repeatedly is: “This ad is so brilliant that I hate it!”. The words that are familiar to almost everyone show the power of insight, which formed the basis of the KIAF promotion concept.
  • Storytelling through playful interactions: As part of our presence at the inaugural Retail Design Expo, we have created a space to stand out from the crowd, a conversation starter: experimental, innovative, playful, integrated, exploratory and, to many visitors, surprising.
  • Weather instrument, 2013: Taking the form of a hand made 15 bit computer, this machine takes temperature data for the New York City area and maps it to the width of a narrow strip of paper. The data is encoded by the position of the punched hole. The punched paper is then fed through a 15 note music player, becoming the software for its operation.
  • Discret Window, 2010: The Discreet Window is a blind that provides visual feedback for a home-office environment about the users’ work activity
  • Arduino Video Game for the Neighbourhood, 2013: My house/office has a store window and I try to make use of it as much as possible. I had some projections etc. in there before, but now I wanted to make something interactive. We have a lot of loitering youth and many people passing by. To appeal to a wide audience, I thought it would be nice to make an old fashion arcade box like thing.
  • Binatone galaxy, 2011: An installation for used cassette players which looks on their obsolescence not as an ending, but as an opportunity to reconsider their functional potential. Superseded as playback devices, they become instruments in their own right. Replacing the prerecorded content of each tape with a microphone gives us the chance to listen instead to the rhythmic and resonant properties of these once ubiquitous plastic shells. Binatone Galaxy brings the framework within which a generation purchased their favourite records to the centre of attention, revealing the acoustics of the cassette and the voices of the machines themselves.
  • Particles: Particles was an installation by Daito Manabe and Motoi Ishibashi exhibited at the Yamaguchi Center for Arts and Media [YCAM]. The installation centers around a spiral-shaped rail construction on which a number of balls with built-in LEDs and xbee transmitters are rolling while blinking in different time intervals. The idea was driven by simple desire to both understand and represent particle behaviour in physical form. Besides the sheer complexity of the structure installed, the position of each ball is determined via total of 17 control points on the rail. Every time a ball passes through one of them, the respective ball’ s positional information is transmitted via a built-in infrared sensor. During the time the ball travels between one control points to the next, this position is calculated based on its average speed. The data for regulating the balls’ luminescence are divided by the control point segments and are switched every time a ball passes on a control point. Fantastic work Daito + Motoi!
  • One perfect cube: When working with complex systems – which in a way a clock can be thought of as, looking at all it's possible 43200 constellations within 12 hours – the main focus has to be put on finding or shaping the right development tools first. To be able to try different symbols and texts to embed into "One Perfect Cube" a custom layout software was built in Processing. It allows one to freely place, scale and adjust time on a multitude of clocks. Every time a clock is added or changed the software would check for possible collisions between the clocks and would arrange the clocks on different yet as few as possible layers to allow the hands of two clocks to pass one another. A virtual master clock can be used to test the sculpture at different times.
  • Hanging gaerden,2010: This project aims to create a garden office that ask for water, with the help of moisture sensors and an Arduino we know the approximate level of moisture in the plants. When a plant needs water, it turns on the LED corresponding to that specific plant. The relationship between nature and technology is what motivated us to create this piece, and also, the experience of having a better communication with our plants.
  • One hundred and eight, 2010-2011: One Hundred and Eight is an interactive wall-mounted Installation mainly made out of ordinary garbage bags. Controlled by a microcontroller each of them is selectively inflated and deflated in turn by two cooling fans.
  • Fermind, 2011: Fermid is a kinetic sculpture that uses technology and parametric design principles to explore the natural movement that can be found in living organisms and its relation to human perception.
  • Volume, 2011: Volume is a sound installation which uses the exhibition space as an acoustic object.Volume consists of 24 electronic motors mounted on surfaces with different materiality, which are part of the exhibition room. Each motor is equipped with a small metal spike. When a motor gets activated, the spike knocks on the surface of the object on which the motor is mounted and produce a specific sound. All Motors are connected to a main control, which consists of an arduino board and some electronic parts. The score is composed of a series of varying random algorithms. They are diversified in temporal and spatial coordination, as every sound has his individual origin in space. The score is adapted in a new way for every room where the installation is shown.
  • A link,2010: Link is an interactive installation where people can record their stories into a cityscape of cardboard boxes. Participants approach the kiosk to record a video of themselves which is stored and replayed through the sculpture.
  • Monolith,2011: The custom application made in vvvv by Gareth Griffiths communicates with the LED strips using Arduino boards. The Arduino boards were programmed by Dom Robson to send and receive binary messages which are decoded using a combination of vvvv nodes and a custom plugin called ShiftData made by Vux. The on and off touch signals are sent to the LED control patch where the data is analysed and sent back to the Arduino controlling individual brightness of the LED. See vvvv patch images below with further description of the process.
  • Stripinvaders: There’s not much to be gained by living in a discotheque but colored lights are awesome, especially when they’re as well implemented as [michu]‘s StripInvaders. The StripInvaders project takes a gigantic 5 meter LED strip with WS2801 controllers and turns it into an Ethernet-enabled 24 bit display with the new Arduino Ethernet. While the Ethernet-enabled may seem a little superflous, [michu] implements it quite nicely. The entire 5 meter LED strip can be controlled from a tablet or smartphone.
Darrera modificació de la pàgina el 20 de May del 2015 a les 13:31h
powered by PmWiki | hosted at DigitalOcean